Commit df88cdfe authored by Bernd Kuhls's avatar Bernd Kuhls Committed by Thomas Petazzoni
Browse files

package/libsquish: New package

Kodi 15.0 contains an updated version of libsquish:
https://github.com/xbmc/xbmc/tree/master/tools/depends/native/libsquish-native

The OpenElec project provides a separate tarball including the Kodi-
specific patches:
http://sources.openelec.tv/devel/libsquish-1.10-openelec.tar.gz



This patch contains the relevant diff between upstream libsquish 1.13
and the OpenElec tarball.

[Thomas:
 - don't create the usr/lib/pkgconfig directory in STAGING_DIR and
   TARGET_DIR, since libsquish installation doesn't install a .pc
   file.
 - instead, create usr/include and usr/lib.
 - fixup the symlink logic so that the target directory only has a
   symbolic link named after the library SONAME, while the staging dir
   has both usual symlinks: one named after the SONAME, one just
   libsquish.so. Suggested by Yann E. Morin.]

Signed-off-by: default avatarBernd Kuhls <bernd.kuhls@t-online.de>
Signed-off-by: default avatarThomas Petazzoni <thomas.petazzoni@free-electrons.com>
parent 5ccde016
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+1 −0
Original line number Diff line number Diff line
@@ -722,6 +722,7 @@ endmenu
menu "Compression and decompression"
	source "package/libarchive/Config.in"
	source "package/libzip/Config.in"
	source "package/libsquish/Config.in"
	source "package/lzo/Config.in"
	source "package/snappy/Config.in"
	source "package/szip/Config.in"
+327 −0
Original line number Diff line number Diff line
Add Kodi-specific patch

Kodi 15.0 contains an updated version of libsquish:
https://github.com/xbmc/xbmc/tree/master/tools/depends/native/libsquish-native

The OpenElec project provides a separate tarball including the Kodi-
specific patches:
http://sources.openelec.tv/devel/libsquish-1.10-openelec.tar.gz

This patch contains the relevant diff between upstream libsquish 1.13
and the OpenElec tarball.

Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>

diff -uwNr 1.13/squish.cpp libsquish-1.10-openelec/squish.cpp
--- 1.13/squish.cpp	2015-04-30 12:48:49.000000000 +0200
+++ libsquish-1.10-openelec/squish.cpp	2015-01-09 10:58:43.000000000 +0100
@@ -23,6 +23,7 @@
 
    -------------------------------------------------------------------------- */
 
+#include <string.h>
 #include <squish.h>
 #include "colourset.h"
 #include "maths.h"
@@ -39,7 +40,7 @@
     // grab the flag bits
     int method = flags & ( kDxt1 | kDxt3 | kDxt5 );
     int fit = flags & ( kColourIterativeClusterFit | kColourClusterFit | kColourRangeFit );
-    int extra = flags & kWeightColourByAlpha;
+	int extra = flags & ( kWeightColourByAlpha | kSourceBGRA );
 
     // set defaults
     if( method != kDxt3 && method != kDxt5 )
@@ -124,8 +125,30 @@
     return blockcount*blocksize;
 }
 
+void CopyRGBA( u8 const* source, u8* dest, int flags )
+{
+	if (flags & kSourceBGRA)
+	{
+		// convert from bgra to rgba
+		dest[0] = source[2];
+		dest[1] = source[1];
+		dest[2] = source[0];
+		dest[3] = source[3];
+	}
+	else
+	{
+		for( int i = 0; i < 4; ++i )
+			*dest++ = *source++;
+	}
+}
+
 void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric )
 {
+	CompressImage(rgba, width, height, width*4, blocks, flags, metric);
+}
+  
+void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric )
+{
     // fix any bad flags
     flags = FixFlags( flags );
 
@@ -154,20 +177,14 @@
                     if( sx < width && sy < height )
                     {
                         // copy the rgba value
-                        u8 const* sourcePixel = rgba + 4*( width*sy + sx );
-                        for( int i = 0; i < 4; ++i )
-                            *targetPixel++ = *sourcePixel++;
-
+						u8 const* sourcePixel = rgba + pitch*sy + 4*sx;
+						CopyRGBA(sourcePixel, targetPixel, flags);
                         // enable this pixel
                         mask |= ( 1 << ( 4*py + px ) );
                     }
-                    else
-                    {
-                        // skip this pixel as its outside the image
                         targetPixel += 4;
                     }
                 }
-            }
 
             // compress it into the output
             CompressMasked( sourceRgba, mask, targetBlock, flags, metric );
@@ -180,6 +197,11 @@
 
 void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags )
 {
+	DecompressImage( rgba, width, height, width*4, blocks, flags );
+}
+
+void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags )
+{
     // fix any bad flags
     flags = FixFlags( flags );
 
@@ -207,24 +229,132 @@
                     int sy = y + py;
                     if( sx < width && sy < height )
                     {
-                        u8* targetPixel = rgba + 4*( width*sy + sx );
+						u8* targetPixel = rgba + pitch*sy + 4*sx;
 
                         // copy the rgba value
+						CopyRGBA(sourcePixel, targetPixel, flags);
+					}
+					sourcePixel += 4;
+				}
+			}
+			
+			// advance
+			sourceBlock += bytesPerBlock;
+		}
+	}
+}
+
+static double ErrorSq(double x, double y)
+{
+	return (x - y) * (x - y);
+}
+
+static void ComputeBlockWMSE(u8 const *original, u8 const *compressed, unsigned int w, unsigned int h, double &cmse, double &amse)
+{
+	// Computes the MSE for the block and weights it by the variance of the original block.
+	// If the variance of the original block is less than 4 (i.e. a standard deviation of 1 per channel)
+	// then the block is close to being a single colour. Quantisation errors in single colour blocks
+	// are easier to see than similar errors in blocks that contain more colours, particularly when there
+	// are many such blocks in a large area (eg a blue sky background) as they cause banding.  Given that
+	// banding is easier to see than small errors in "complex" blocks, we weight the errors by a factor
+	// of 5. This implies that images with large, single colour areas will have a higher potential WMSE
+	// than images with lots of detail.
+
+	cmse = amse = 0;
+	unsigned int sum_p[4];  // per channel sum of pixels
+	unsigned int sum_p2[4]; // per channel sum of pixels squared
+	memset(sum_p, 0, sizeof(sum_p));
+	memset(sum_p2, 0, sizeof(sum_p2));
+	for( unsigned int py = 0; py < 4; ++py )
+	{
+		for( unsigned int px = 0; px < 4; ++px )
+		{
+			if( px < w && py < h )
+			{
+				double pixelCMSE = 0;
+				for( int i = 0; i < 3; ++i )
+				{
+					pixelCMSE += ErrorSq(original[i], compressed[i]);
+					sum_p[i] += original[i];
+					sum_p2[i] += (unsigned int)original[i]*original[i];
+				}
+				if( original[3] == 0 && compressed[3] == 0 )
+					pixelCMSE = 0; // transparent in both, so colour is inconsequential
+				amse += ErrorSq(original[3], compressed[3]);
+				cmse += pixelCMSE;
+				sum_p[3] += original[3];
+				sum_p2[3] += (unsigned int)original[3]*original[3];
+			}
+			original += 4;
+			compressed += 4;
+		}
+	}
+	unsigned int variance = 0;
                         for( int i = 0; i < 4; ++i )
-                            *targetPixel++ = *sourcePixel++;
+		variance += w*h*sum_p2[i] - sum_p[i]*sum_p[i];
+	if( variance < 4 * w * w * h * h )
+	{
+		amse *= 5;
+		cmse *= 5;
                     }
-                    else
+}
+  
+void ComputeMSE( u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE )
                     {
-                        // skip this pixel as its outside the image
-                        sourcePixel += 4;
+	ComputeMSE(rgba, width, height, width*4, dxt, flags, colourMSE, alphaMSE);
+}
+                
+void ComputeMSE( u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE )
+{
+	// fix any bad flags
+	flags = FixFlags( flags );
+	colourMSE = alphaMSE = 0;
+
+	// initialise the block input
+	squish::u8 const* sourceBlock = dxt;
+	int bytesPerBlock = ( ( flags & squish::kDxt1 ) != 0 ) ? 8 : 16;
+
+	// loop over blocks
+	for( int y = 0; y < height; y += 4 )
+	{
+		for( int x = 0; x < width; x += 4 )
+		{
+			// decompress the block
+			u8 targetRgba[4*16];
+			Decompress( targetRgba, sourceBlock, flags );
+			u8 const* sourcePixel = targetRgba;
+
+			// copy across to a similar pixel block
+			u8 originalRgba[4*16];
+			u8* originalPixel = originalRgba;
+
+			for( int py = 0; py < 4; ++py )
+			{
+				for( int px = 0; px < 4; ++px )
+				{
+					int sx = x + px;
+					int sy = y + py;
+					if( sx < width && sy < height )
+					{
+						u8 const* targetPixel = rgba + pitch*sy + 4*sx;
+						CopyRGBA(targetPixel, originalPixel, flags);
                     }
+					sourcePixel += 4;
+					originalPixel += 4;
                 }
             }
 
+			// compute the weighted MSE of the block
+			double blockCMSE, blockAMSE;
+			ComputeBlockWMSE(originalRgba, targetRgba, std::min(4, width - x), std::min(4, height - y), blockCMSE, blockAMSE);
+			colourMSE += blockCMSE;
+			alphaMSE += blockAMSE;
             // advance
             sourceBlock += bytesPerBlock;
         }
     }
+	colourMSE /= (width * height * 3);
+	alphaMSE /= (width * height);
 }
 
 } // namespace squish
diff -uwNr 1.13/squish.h libsquish-1.10-openelec/squish.h
--- 1.13/squish.h	2015-04-30 12:55:27.000000000 +0200
+++ libsquish-1.10-openelec/squish.h	2015-01-09 10:58:43.000000000 +0100
@@ -57,7 +57,10 @@
     kColourRangeFit = ( 1 << 4 ),
 
     //! Weight the colour by alpha during cluster fit (disabled by default).
-    kWeightColourByAlpha = ( 1 << 7 )
+	kWeightColourByAlpha = ( 1 << 7 ),
+	
+	//! Source is BGRA rather than RGBA
+	kSourceBGRA = ( 1 << 9 ),
 };
 
 // -----------------------------------------------------------------------------
@@ -194,6 +197,7 @@
     @param rgba   The pixels of the source.
     @param width  The width of the source image.
     @param height The height of the source image.
+	@param pitch	The pitch of the source image.
     @param blocks Storage for the compressed output.
     @param flags  Compression flags.
     @param metric An optional perceptual metric.
@@ -231,6 +235,7 @@
     to allocate for the compressed output.
 */
 void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric = 0 );
+void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric = 0 );
 
 // -----------------------------------------------------------------------------
 
@@ -239,6 +244,7 @@
     @param rgba   Storage for the decompressed pixels.
     @param width  The width of the source image.
     @param height The height of the source image.
+	@param pitch    The pitch of the decompressed pixels.
     @param blocks The compressed DXT blocks.
     @param flags  Compression flags.
 
@@ -254,6 +260,32 @@
     Internally this function calls squish::Decompress for each block.
 */
 void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags );
+void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags );
+
+// -----------------------------------------------------------------------------
+
+/*! @brief Computes MSE of an compressed image in memory.
+
+	@param rgba		The original image pixels.
+	@param width	The width of the source image.
+	@param height	The height of the source image.
+	@param pitch  	The pitch of the source image.
+	@param dxt		The compressed dxt blocks
+	@param flags	Compression flags.
+	@param colourMSE	The MSE of the colour values.
+	@param alphaMSE	The MSE of the alpha values.
+	
+	The colour MSE and alpha MSE are computed across all pixels. The colour MSE is
+	averaged across all rgb values (i.e. colourMSE = sum sum_k ||dxt.k - rgba.k||/3)
+	
+	The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression, 
+	however, DXT1 will be used by default if none is specified. All other flags 
+	are ignored.
+
+	Internally this function calls squish::Decompress for each block.
+*/
+void ComputeMSE(u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
+void ComputeMSE(u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
 
 // -----------------------------------------------------------------------------
 
diff -uwNr 1.13/squish.pc.in libsquish-1.10-openelec/squish.pc.in
--- 1.13/squish.pc	1970-01-01 01:00:00.000000000 +0100
+++ libsquish-1.10-openelec/squish.pc	2015-01-09 10:58:43.000000000 +0100
@@ -0,0 +1,13 @@
+prefix=/usr
+exec_prefix=${prefix}
+libdir=${prefix}/lib
+sharedlibdir=${libdir}
+includedir=${prefix}/include
+
+Name: squish
+Description: squish DXT lib
+Version: 1.1.3-kodi
+
+Requires:
+Libs: -L${libdir} -L${sharedlibdir} -lsquish
+Cflags: -I${includedir}
+13 −0
Original line number Diff line number Diff line
config BR2_PACKAGE_LIBSQUISH
	bool "libsquish"
	depends on BR2_INSTALL_LIBSTDCPP
	depends on !BR2_STATIC_LIBS
	help
	  The libSquish library compresses images with the DXT standard
	  (also known as S3TC). This standard is mainly used by OpenGL
	  and DirectX for the lossy compression of RGBA textures.

	  http://sourceforge.net/projects/libsquish

comment "libsquish needs a toolchain w/ C++, dynamic library"
	depends on !BR2_INSTALL_LIBSTDCPP || BR2_STATIC_LIBS
+2 −0
Original line number Diff line number Diff line
# From http://sourceforge.net/projects/libsquish/files
sha1	7bcdd7d0f0460a29e25dcdab8dc41a30e58bb366	libsquish-1.13.tgz
+37 −0
Original line number Diff line number Diff line
################################################################################
#
# libsquish
#
################################################################################

LIBSQUISH_VERSION = 1.13
LIBSQUISH_SOURCE = libsquish-$(LIBSQUISH_VERSION).tgz
LIBSQUISH_SITE = http://downloads.sourceforge.net/project/libsquish
LIBSQUISH_INSTALL_STAGING = YES
LIBSQUISH_STRIP_COMPONENTS = 0
LIBSQUISH_LICENSE = MIT
LIBSQUISH_LICENSE_FILES = README

define LIBSQUISH_BUILD_CMDS
	$(TARGET_CONFIGURE_OPTS) $(MAKE) -C $(@D)
endef

define LIBSQUISH_INSTALL_STAGING_CMDS
	mkdir -p $(STAGING_DIR)/usr/include
	mkdir -p $(STAGING_DIR)/usr/lib
	$(TARGET_CONFIGURE_OPTS) $(MAKE) -C $(@D) \
		install PREFIX=/usr INSTALL_DIR=$(STAGING_DIR)/usr
	$(INSTALL) -D -m 644 $(@D)/squish.pc $(STAGING_DIR)/usr/lib/pkgconfig/squish.pc
	ln -sf libsquish.so.0.0 $(STAGING_DIR)/usr/lib/libsquish.so
	ln -sf libsquish.so.0.0 $(STAGING_DIR)/usr/lib/libsquish.so.0
endef

define LIBSQUISH_INSTALL_TARGET_CMDS
	mkdir -p $(TARGET_DIR)/usr/include
	mkdir -p $(TARGET_DIR)/usr/lib
	$(TARGET_CONFIGURE_OPTS) $(MAKE) -C $(@D) \
		install PREFIX=/usr INSTALL_DIR=$(TARGET_DIR)/usr
	ln -sf libsquish.so.0.0 $(TARGET_DIR)/usr/lib/libsquish.so.0
endef

$(eval $(generic-package))